So I had C4D R9 for a few years now, I've used it on this computer plenty of times with no problems. I stopped using it for a few months and recently tried to run it again. It wouldn't even start, I got an error message from vista saying "Cinema 4D has stopped working" before it even opened or anything. So today I re-downloaded, even got R10.5 this time, just incase it was a compatibility issue that suddenly came up. So I install and try to run it. This time instead of giving me the "stopped working" error, it simply did nothing besides add a bug report to its bug report folder. Please help me out here, anything you can think of that might be causing this! And If you think it may be my drivers, please tell me where to get updates from because I really don't want to install some bogus update that breaks it more >_< Also I should mention that I "run as admin" and when it gives me the bug report the C4D process continues to run on task manager, but only uses about 60,000 K Here's the bug report:
CINEMA_4D_Crash_Report_WINDOWS { ComputerInfo { OS_Type = WINDOWS 32 BIT OS_Version = 6.0.6001 Number_of_processors = 2 Processor_Type = GenuineIntel, stepping 13, model 15, instruction family 6 Processor_Name = Intel(R) Pentium(R) Dual CPU T2370 @ 1.73GHz Processor_Features = FPU, MMX, SSE, SSE2, CLFLUSH, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, DS, SS, TM, Graphics_card = Vendor: Intel, renderer: Intel 965/963 Graphics Media Accelerator, version: 1.5.0 - Build 7.14.10.1437 (7.14.10.1437) } ApplicationInfo { CINEMA_4D_Version: 10.111 Memory(Global): 6891360 Memory(GlobalPeak): 6891360 Memory(Total): 48 Memory(Current): 48 Memory(LowMemCnt): 0 } Exception { ExceptionNumber = 0xC0000005 ExceptionText = "ACCESS_VIOLATION" Address = 0x0000B77D Thread = 2420 Last_Error = 0x00000000 } Call_Stacks { Call_Stack_Thread_2420 { ???: 0000B77D QuickTime.qts: 603B8FFB CallComponentFunctionWithStorage Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { EAX = 0x73747269 EBX = 0x00000066 ECX = 0x0490FFD8 EDX = 0x00000000 ESI = 0x0492EAD6 EDI = 0x00000000 EBP = 0x00000000 ESP = 0x0345FE58 EIP = 0x60298276 EFlags = 0x00210286 CS = 0x0000001B SS = 0x00000023 DS = 0x00000023 ES = 0x00000023 FS = 0x0000003B GS = 0x00000000 ContextFlags = 0x0001003f Dr0 = 0x00000000 Dr1 = 0x00000000 Dr2 = 0x00000000 Dr3 = 0x00000000 Dr6 = 0x00000000 Dr7 = 0x00000000 FPU Control Word = 0xffff027f FPU Status Word = 0xffff0200 FPU Tag Word = 0xffffffff FPU Error Offset = 0x6697d206 FPU Error Selector = 0x011d001b FPU Data Offset = 0x66990b58 FPU Data Selector = 0xffff0023 FPU CR0NPX State = 0x00000000 FP0 = 00000000000000000000 FP1 = 00000000000000000000 FP2 = 00000000000000000000 FP3 = 00000000000000801e40 FP4 = 00000000000040f0fe3f FP5 = 00000000000000e1fc3f FP6 = 00000000000000b80e40 FP7 = 00e80ddfa4b2a284f03f } } Call_Stack_Thread_5244 { ntdll.dll: 77239A94 KiFastSystemCallRet kernel32.dll: 76211C7A Sleep CINEMA 4D.exe: 0085D64D CINEMA 4D.exe: 00B9DC12 kernel32.dll: 76254911 BaseThreadInitThunk ntdll.dll: 7721E4B6 RtlInitializeExceptionChain ntdll.dll: 7721E489 RtlInitializeExceptionChain Registers { EAX = 0x009E0C5D EBX = 0x00F12120 ECX = 0xA3A204CE EDX = 0x77239A94 ESI = 0x0012FB8C EDI = 0x00000000 EBP = 0x0012FFEC ESP = 0x0012FFDC EIP = 0x7721E489 EFlags = 0x00000202 CS = 0x0000001B SS = 0x00000023 DS = 0x00000023 ES = 0x00000023 FS = 0x0000003B GS = 0x00000000 ContextFlags = 0x00010007 Dr0 = 0x00000000 Dr1 = 0x00000000 Dr2 = 0x00000000 Dr3 = 0x00000000 Dr6 = 0x00000000 Dr7 = 0x00000000 FPU Control Word = 0x00000000 FPU Status Word = 0x00000000 FPU Tag Word = 0x00000000 FPU Error Offset = 0x00000000 FPU Error Selector = 0x00000000 FPU Data Offset = 0x00000000 FPU Data Selector = 0x00000000 FPU CR0NPX State = 0x00000000 FP0 = 00000000000000000000 FP1 = 00000000000000000000 FP2 = 00000000000000000000 FP3 = 00000000000000000000 FP4 = 00000000000000000000 FP5 = 00000000000000000000 FP6 = 00000000000000000000 FP7 = 00000000000000000000 } } Call_Stack_Thread_3548 { ntdll.dll: 77239A94 KiFastSystemCallRet CRYPT32.dll: 75299916 CertEnumSystemStoreLocation kernel32.dll: 76254911 BaseThreadInitThunk n Hmm well I guess I'll just use Blender instead :p Problem solved :) I uninstalled quicktime (don't use it anyway) and the program started right up with no problems! Thanks so much!!
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